War
Big battles against bots for seven flags, with 4x4s, tanks and helicopters.
Two sides fight for seven flags on a big map. Every death costs your side a ticket, and holding more than half the flags drains the enemy's tickets. The first side out of tickets loses. When time runs out, the side with more tickets wins.
Each base has 4x4s with a mounted machine gun, a tank and a helicopter, every flag has a heavy machine-gun post, and every soldier carries rockets. When you die, pick a role and choose where to deploy, at your base, on a flag your side holds, with your squad or straight into a free vehicle. The Medic heals and revives, Supply hands out ammo, the Engineer repairs vehicles and the Scout plants a deploy beacon. Bots fill both sides, crew the vehicles and form your squad of three, which you can send to a flag.
Tips
- Hold four of the seven flags and the enemy's tickets drain. Defend them before you chase the rest.
- Bullets barely scratch a tank. It takes four rockets, so team up or play Engineer.
- A Medic who revives a teammate gives the side its ticket back.
Where to play it
War is played solo against bots, on three maps of its own, each about 440 meters across.
Ochre FlatsArid plateau, wadi and roads
SnowlineAlpine valley, frozen river and railway
LarkfieldHedgerow farmland, river and market town
